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Article: The mining legend of Mountain Fern Town and the mystery of DND Dice

The mining legend of Mountain Fern Town and the mystery of DND Dice

One, Mountain Fern town gem mine and mysterious dice

  • Hidden in a remote mountain range is a small town called Mountain Fern. The inhabitants are mainly industrious little gnomes who make their daily journey to the north to dig at a gem mine. Unlike other places, the residents of Mountain Fern Town have a special tool - Prismatic Dice. These dice not only play an important role in daily life, but also play a vital role in deciding the affairs of the guild. But recently, a series of strange things have brought these normally unremarkable dice into the spotlight...

2. The powers and responsibilities of the Mining Association

  • The Mining Guild of Mountain Fern is not only the local body that regulates the mining of gemstones, it is also responsible for the cutting of gemstones, the making of jewelry, and the sale of jewelry. More importantly, the guild took on the task of making and enforcing the laws of the town. Whenever there is a need to build or repair a facility, the Guild draws on its vast pool of funds to support it. Although the town of Mountain Fern nominally had a king, the real power was in the hands of the Mining Guild. To better understand how this system works, let's take a look at how they use special Dice Sets to aid decision making.

Prism Dice: The wise choice under the light of the rainbow

  • For the mining guild in the town of Mountain Fern, Prism dice are not just a simple entertainment tool, they also symbolize wisdom and justice. These dice are made from a variety of gemstones, with each color representing a different attribute and function. The following are several commonly used prismatic dice and their uses:

1. **D20 (icosahedron) ** :

  • Use  : For the most important decisions, such as whether to accept a high-priced order to make a special item. If the result of the roll is higher than the set target number, then the trade is OK.
  •  Usage  : Usually used by the elders of the Guild in formal meetings. They would set a target number (say 15) and then roll D20. If the result is greater than or equal to the target number, the decision is approved; Otherwise, the decision does not pass.

2. **D10 (Decahedron) ** :

  • Purpose ** : Used to calculate the ratio of benefit to risk. When assessing the viability of a project, D10 can help identify potential benefits and risks.
  •  Usage Method ** : Usually used with D% (percentage dice). Roll D10 to determine a base value, then D% to determine a specific percentage. For example, if you roll D10 to get 7, and then D% to get 30%, the final result is 73%.

3. **D% (percentage dice) ** :

  • Usage ** : Used to accurately calculate probabilities, especially in decisions that require a high degree of accuracy.
  • Usage ** : Usually used with D10, as previously described. It can also be used on its own to roll a percentage value from 00 to 99.

4. **D8 (Octahedron) ** :

  •  Usage ** : Used for daily management and assignment tasks. For example, deciding which group of gnomes is responsible for excavating which mine.
  • How to Use ** : Usually used by the foreman or team leader. Roll D8, with each number corresponding to a specific task or area.

5. **D6 (Hexahedron) ** :

  •  Use ** : For simple everyday decisions, such as deciding who will prepare dinner or who will clean a common area.
  • How to Use ** : Usually used by ordinary residents. Roll D6, each number corresponding to a specific task or candidate.

Mystery: Who moved my dice?

  • In recent weeks, however, something unusual has begun to happen in the town. Certain gnomes reported finding strange dice in the mine that did not belong there, and that these dice seemed to have incredible power. This has led to speculation about whether outsiders are trying to influence the town's fate through these dice. To solve the mystery, the residents of Mountain Fern are actively searching for clues.

Conclusion: How are you going to solve this puzzle?


  • As the story goes, the future of Mountain Fern seems to be tied to these mysterious dice. If you were one of those brave little goblins, what would you do in such a bizarre situation? Do you choose to continue to search for the truth, or do you follow tradition and trust your green dice set? We look forward to hearing from you!

Your choice

  1.  Search for the truth  :
  • Investigate the mine ** : Organize an expedition to go deeper into the mine to find more clues.
  •  Ask residents ** : Talk to residents of the town to gather more information and see if anyone else has seen these strange dice.
  •  Study dice ** : Ask the wise men of the Guild to study these dice to see if they have special magical properties.
2.Follow tradition ** :
  • Strengthen security ** : Increase the guard of the mine to prevent outsiders from entering.
  • Strengthen the Guild ** : Strengthen the internal management of the Guild to ensure that all decision-making processes are transparent and fair.
  •  Maintain order ** : Continue to maintain the normal operation of the town through the traditional green dice set.

Whichever way you choose, the future of Mountain Fern is in your hands. Good luck to you!

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